Camera
Shots, Composition, framing and angles
Composition
=
where objects are placed and arranged in a shot
Framing
= What you choose to include in you shot and
what you choose to leave out. What you leave out may be important, a thriller
may leave out certain things to create tension.
Long
Shot (LS) = Subject takes up full frame
(from top to bottom) this shot is used to show a character in their
surroundings
Mid
shot (MS) = useful to show a subject is
speaking without too much emotion. It is more realistic, if you were talking to
someone in real life you wouldn’t be looking at the bottom of them, so that
part is cut off. Allows room for hand gestures and some movement
Medium
Close up (MCU) = shows face more clearly
without getting uncomfortably close.
Close
up (CU) = useful for showing detail,
draws the audience in and shows their emotional state.
Extreme
Close Up (ECU) = shows extreme detail, you
would need a reason to get this close (In very dramatic scenes)
Cut
Away (CA) = a close up of a different part
of the subject. (The subjects hands, or anything else)
Two
Shot = Two subjects in a shot, Good to show a
relationshop between the two.
Over
the shoulder shot = The shot is filmed from
behind someone’s shoulder looking at another subject, common to cut to between
a conversation
Noddy
Shot = common in interviews, it has a
subject reacting to the something else.
Point
of view shot = camera shot from the
subjects perspective
Low
angle shot = camera is looking up at the
subject, gives the subject a sense of size power and authority
High
Angle Shot = shot is taken from above the
subject, Gives the subject a sense of helplessness and lack of power
Pan
= Camera follows the subject
Tracking
Shot = camera follows the subject on a dolly
(mini train track) gives a sense of speed and moving with the action
Tilt
= Camera pans up and down, gives the subject a sense of height and size
Canted/Ducth
angle shot = camera position is not
straight towards the subject, can give a sense of chaos
Zoom
in / out = Camera zooms in or out, can
highlight significant objects to the audience
Steadicam/Handheld
=
Camera moves around with the action, can make the audience feel part of the
action
Crane
Shot = Camera take a high angle style shot and
gives a sense of size and scale
Ariel
Shot = camera is in an plane or helicopter and
uses a ELS, gives a sense of size and scale
Editing
Continuity
Editing = maintains the spatial
relationships in a film, calls the audience’s attention to specific objects /
characters / events in the film. It allows the film to shift through time and
gives the film rythem
Transitions
= the ways in which two shots are joined together
the most common is a straight cut, where one shot goes straight to the next
Dissolve = a gradual transition
from one shot to another and can help continuity showing time passing
Fade
to Black and White = can cause time passing
or if done quickly, used to show flashbacks.
Digetic
Sound = heard or recorded sound on the location
of the film
Non-digetic
sound = SFX






